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citro3d
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▼ include | |
▼ c3d | |
attribs.h | Configure vertex attributes |
base.h | Base citro3d functions |
buffers.h | Configure vertex array buffers |
effect.h | Configure GPU state |
fog.h | |
framebuffer.h | Process render target framebuffer |
light.h | Configure dynamic light, shading, and shadows |
lightlut.h | Generate lighting lookup tables |
maths.h | Basic math library for matrix, vector, and quaternion operations |
mtxstack.h | |
proctex.h | |
renderqueue.h | Set up rendertarget and render frame |
texenv.h | Configure texture combiner stages (TexEnv) |
texture.h | Create and manipulate textures |
types.h | Various citro3d types |
uniforms.h | Write to shader uniforms |
citro3d.h | Central citro3d header. Includes all others |
tex3ds.h | Tex3ds support |