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citro3d
|
| ▼ include | |
| ▼ c3d | |
| attribs.h | Configure vertex attributes |
| base.h | Base citro3d functions |
| buffers.h | Configure vertex array buffers |
| effect.h | Configure GPU state |
| fog.h | |
| framebuffer.h | Process render target framebuffer |
| light.h | Configure dynamic light, shading, and shadows |
| lightlut.h | Generate lighting lookup tables |
| maths.h | Basic math library for matrix, vector, and quaternion operations |
| mtxstack.h | |
| proctex.h | |
| renderqueue.h | Set up rendertarget and render frame |
| texenv.h | Configure texture combiner stages (TexEnv) |
| texture.h | Create and manipulate textures |
| types.h | Various citro3d types |
| uniforms.h | Write to shader uniforms |
| citro3d.h | Central citro3d header. Includes all others |
| tex3ds.h | Tex3ds support |