citro3d
|
Files | |
attribs.h | |
Configure vertex attributes. | |
base.h | |
Base citro3d functions. | |
buffers.h | |
Configure vertex array buffers. | |
effect.h | |
Configure GPU state. | |
fog.h | |
framebuffer.h | |
Process render target framebuffer. | |
light.h | |
Configure dynamic light, shading, and shadows. | |
lightlut.h | |
Generate lighting lookup tables. | |
maths.h | |
Basic math library for matrix, vector, and quaternion operations. | |
mtxstack.h | |
proctex.h | |
renderqueue.h | |
Set up rendertarget and render frame. | |
texenv.h | |
Configure texture combiner stages (TexEnv) | |
texture.h | |
Create and manipulate textures. | |
types.h | |
Various citro3d types. | |
uniforms.h | |
Write to shader uniforms. | |