![]() |
citro3d
|
Files | |
| attribs.h | |
| Configure vertex attributes. | |
| base.h | |
| Base citro3d functions. | |
| buffers.h | |
| Configure vertex array buffers. | |
| effect.h | |
| Configure GPU state. | |
| fog.h | |
| framebuffer.h | |
| Process render target framebuffer. | |
| light.h | |
| Configure dynamic light, shading, and shadows. | |
| lightlut.h | |
| Generate lighting lookup tables. | |
| maths.h | |
| Basic math library for matrix, vector, and quaternion operations. | |
| mtxstack.h | |
| proctex.h | |
| renderqueue.h | |
| Set up rendertarget and render frame. | |
| texenv.h | |
| Configure texture combiner stages (TexEnv) | |
| texture.h | |
| Create and manipulate textures. | |
| types.h | |
| Various citro3d types. | |
| uniforms.h | |
| Write to shader uniforms. | |