citro3d
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Texture data. More...
#include <texture.h>
Data Fields | ||
union { | ||
void * data | ||
C3D_TexCube * cube | ||
}; | ||
GPU_TEXCOLOR | fmt: 4 | |
size_t | size: 28 | |
union { | ||
u32 dim | ||
struct { | ||
u16 height | ||
u16 width | ||
} | ||
}; | ||
u32 | param | |
u32 | border | |
union { | ||
u32 lodParam | ||
struct { | ||
u16 lodBias | ||
u8 maxLevel | ||
u8 minLevel | ||
} | ||
}; | ||
Texture data.