citro3d
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Texture data. More...
#include <texture.h>
Data Fields | |
union { | |
void * data | |
C3D_TexCube * cube | |
}; | |
GPU_TEXCOLOR | fmt: 4 |
size_t | size: 28 |
union { | |
u32 dim | |
struct { | |
u16 height | |
u16 width | |
} | |
}; | |
u32 | param |
u32 | border |
union { | |
u32 lodParam | |
struct { | |
u16 lodBias | |
u8 maxLevel | |
u8 minLevel | |
} | |
}; | |
Texture data.