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    citro3d
    
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Texture data. More...
#include <texture.h>
Data Fields | ||
| union { | ||
| void * data | ||
| C3D_TexCube * cube | ||
| }; | ||
| GPU_TEXCOLOR | fmt: 4 | |
| size_t | size: 28 | |
| union { | ||
| u32 dim | ||
| struct { | ||
| u16 height | ||
| u16 width | ||
| } | ||
| }; | ||
| u32 | param | |
| u32 | border | |
| union { | ||
| u32 lodParam | ||
| struct { | ||
| u16 lodBias | ||
| u8 maxLevel | ||
| u8 minLevel | ||
| } | ||
| }; | ||
Texture data.